In-Class Field Trips

Gordon Georgia Youth Science & Technology Center

Reserve a Virtual or Face to Face In-Class Field Trip when you would like for a Gordon GYSTC employee to co-teach with you or provide a lesson via a virtual platform on a particular standard. To schedule an In-Class Field Trips, please contact a minimum of two weeks in advance.


In-Class Field Trip Activity Catalog

K SKP1c Sink or Float? Investigate whether items will sink or float. 
K SKE1a Day and Night Explore the differences and similarities between the day sky and the night sky.
K SKP1a, b; MCC.K.MD.1; MCC.K.G2 Kite Day! Compare the properties of different materials to make the best kite.
1st S1L1a Parts of a Plant Create a model of a plant.
1st S1P1a, b, e Secret Signals: Light and Sound Create a communication device using light.
2nd S2L1c Bee a Pollinator Model the role of bees as pollinators.
2nd S2L1a,d Lots of Life Cycles Model to illustrate the life cycle of an animal.
2nd S2P1a Mystery Matter  Explore the different properties of matter.
2nd S2E2d Out of this World, Orbits! Learn about the patterns of the Moon.
2nd S2P2 a, b, c Rosie Revere’s Flying Machine- Force and Motion Use knowledge of force and motion to design a flying machine.
2nd S2P2a, b, c Toy Inventor Use knowledge of force and motion to design a toy. 
3rd S3L1b A Lesson from Nature! Use knowledge of plant and animal mimicry to design an invention. 
3rd S3E2a, b Finding Fossils Explore how fossils are formed.
3rd S3E2a Fossils and Extinction Model how fossils are formed.
3rd S3L1b Hiding in Plain Sight Explore and model the animal adaptation of camouflage.
3rd S3E1.b Splendid Soils Investigate the properties of soils.
4th S4L1.a & b Eco-Maze-Ing  Model the flow of energy through a food chain.
4th S4P3.a & b Hear Ye! Hear Ye! Construct a model of the human ear and learn how we hear sound.
4th S4P3a, c Robotic Hand STEM Challenge Construct a robotic hand using the knowledge of simple machines. 
4th S4P3a, b, Rosie Revere’s Flying Machine- Force and Motion Use knowledge of force and motion to design a flying machine.
4th S4P3.a, b, & c Simple Machines Create simple machines to move a small object. 
4th S4P2.a & b Sound Investigations Explore how sound is produced and changed.
4th S4P1a, b Zip To It Use knowledge of force and motion to carry a ping-pong ball down a zip line.
5th S5E1.c Build This Structure with Iggy Peck Design a structure to withstand an earthquake.
5th S5L3 a,b,c Cells Construct a model of a cell.
5th S5P2a, b Complete the Circuit! Explore components of a circuit.
5th S5L4.a & b Glo-Germs Investigate how germs are spread.
5th S5L2.b Variation of Traits  Explore variation in observable genetic traits.
6th S6E1.a, b, c, & e; S6E2.a, b, & c Earth’s Place in the Universe Use a model to explore the positions of the Sun, Earth, and Moon. 
6th S6E5d, e Earth's Surface - Erosion and Deposition Construct a model of erosion and deposition. 
6th S6E4.b Ice Cores Learn how scientists use ice cores to learn about the climate.
6th S6E2a Moon Phase Wheel Create a model to explain the phases of the Moon.
6th S6E4d Weather Component - Barometer Construct a barometer to monitor air pressure.
7th S7L4.c; S7L5.b Biomes and Biomimicry Design adaptation stations for humans based off of plant and animal adaptations.
7th S7L4 Birds of a Feather Explore how different bird beaks are adapted to their environments.
7th S7L2c Body Systems in Space- Body Systems and homeostasis Design a product to help astronauts live in zero gravity. 
7th S7L4.c How Can I Help?  Investigate your school’s carbon footprint and brainstorm ways to reduce it. 
7th S7L3.a & b Strawberry DNA Extraction Investigate how plants pass traits to the next generation by extracting DNA from strawberries. 
7th S7L1a The Key to It All Create unique creatures and classify them using a dichotomous key..
7th S7L4.a, b, c, & d; S7L5.a Top Design  Examine the relationship between organisms within an ecosystem and how changes affect them all. 
8th S8P3.a Balloon Racers Use knowledge of force and motion to design the fastest balloon racer.
8th S8P3.c Fast Lane Electromagnet Construct an electromagnet.
8th S8P1.a, b, & c Separating Iron from Cereal Use knowledge of the properties of matter to separate iron from cereal.
8th S8P2.b Potential to Kinetic Energy: Catapult Model how potential energy is transformed to kinetic energy by building a catapult.
8th S8P2b Bounce Investigate the transformation between kinetic and potential energy.
8th S8P3.b Robotic Hand Use knowledge of balanced and unbalanced forces to devise a robotic hand.
8th S8P1.b Sail Away Use knowledge of the properties of matter to design the most efficient sail.