In-Class Field Trips

Chattahoochee- Flint Georgia Youth Science & Technology Center

Reserve a Virtual or Face to Face In-Class Field Trip when you would like for a Chattahoochee-Flint GYSTC employee to co-teach with you or provide a lesson via a virtual platform on a particular standard. Please use the Google Form below to complete your request. Chattahoochee-Flint GYSTC will then be in touch with you to confirm details.

If there is a topic you would like to be taught and you do not see it listed, please share in the google form.


In-Class Field Trip Activity Catalog

SKE1.a Day and Night Explore the differences and similarities between the day sky and the night sky.
SKP1.a & b; MCCK.MD.1; MCCK.G.2 Kite Day Compare the properties of different materials to make the best kite.
SKL1.a Living versus Nonliving Compare and contrast living versus nonliving things.
SKP1.c Sink or Float Investigate whether items will sink or float.
S1L1.a Parts of a Plant Create a model of a plant.
S1P1.a, b, &e Secret Signals: Light and Sound Create a communication device using light.
S2L1.c Bee a Pollinator Model the role of bees as pollinators.
S2L1.a & d Lots of Life Cycles Model to illustrate the life cycle of an animal.
S2P1.a Mystery Matter Explore the different properties of matter
S2E2.d Out of this World Learn about the patterns of the Moon.
S2P2.a, b, & c Toy Inventor Use knowledge of force and motion to design a toy.
S3L1.b A Lesson from Nature Use knowledge of plant and animal mimicry to design an invention.
S3E2.a & b Finding Fossils Explore how fossils are formed.
S3E2.a Fossils and Extinction Model how fossils are formed.
S3L1.b Hiding in Plain Sight Explore and model the animal adaptation of camouflage.
S3E1.b Splendid Soils Investigate the properties of soils.
S4L1.a & b Eco-Maze-Ing Model the flow of energy through a food chain.
S4P3.a & b Hear Ye! Hear Ye! Construct a model of the human ear and learn how we hear sound.
S4P3.a & c Robotic Hand Construct a robotic hand using the knowledge of simple machines.
S4P3.a & b Rosie Revere Flying Machine Use knowledge of force and motion to design a flying machine.
S4P3.a, b, & c Simple Machines Create simple machines to move a small object.
S4P2.a & b Sound Investigations Explore how sound is produced and changed.
S4P3.a & b Zip to It Use knowledge of force and motion to carry a ping-pong ball down a zip line.
S5E1.c Build This Structure with Iggy Peck Design a structure to withstand an earthquake.
S5L3.a, b, & c Cells Construct a model of a cell.
S5L4.a & b Glo-Germs Investigate how germs are spread.
S5L2.b Variation of Traits Explore variation in observable genetic traits.
S5P2. a & b Complete the Circuit Students will investigate circuits and create their own.
S5P3. a Fast Lane (Electromagnets) Construct an electromagnet.
S6E1.a, b, c, & e; S6E2.a, b, & c Earth’s Place in the Universe Use a model to explore the positions of the Sun, Earth, and Moon.
S6E5.d & e Earth’s Surface Construct a model of erosion and deposition.
S6E4.b Ice Cores Learn how scientists use ice cores to learn about the climate.
S6E2.a Moon Phase Wheel Create a model to explain the phases of the Moon.
S6E4.d Weather Component - Barometer Construct a barometer to monitor air pressure.
S7L4.c; S7L5.b Biomes and Biomimicry Design adaptation stations for humans based off plant and animal adaptations.
S7L4 Birds of a Feather Explore how different bird beaks are adapted to their environments.
S7L2.c Body Systems in Space Design a product to help astronauts live in zero gravity.
S7L4.c How Can I Help? Investigate your school’s carbon footprint and brainstorm ways to reduce it.
S7L3.a & b Strawberry DNA Extraction Investigate how plants pass traits to the next generation by extracting DNA from strawberries.
S7L1.a The Key to It All Create unique creatures and classify them using a dichotomous key.
S7L4.a, b, c, & d; S7L5.a Top Design Examine the relationship between organisms within an ecosystem and how changes affect them all.
S8P3.a Balloon Racers Use knowledge of force and motion to design the fastest balloon racer.
S8P1.a, b, & c Separating Iron from Cereal Use knowledge of the properties of matter to separate iron from cereal.
S8P2.b Potential to Kinetic Energy: Catapult Model how potential energy is transformed to kinetic energy by building a catapult.
S8P3.b Robotic Hand Use knowledge of balanced and unbalanced forces to devise a robotic hand.
S8P1.b Sail Away Use knowledge of the properties of matter to design the most efficient sail.